Original Rollercoaster

Old 
New
Not gonna lie… This one gave me some problems and I had a few mental breakdowns making it. I had so much trouble adjusting the motion path and getting to be oriented in the way that I wanted. Tracks would start twisting, my locator would go way too fast and would throw everything off, and the tracks were overlapping too much. I wanted to do so much more than this, but this is what I have for now.
The three principles of animation I used are the following:
- Arcs: There are numerous curves and hills that form arcs for the rollercoaster. Additionally in the original version the camera flies off the track in a big arc before it hits the ground.
- Slow In and Slow Out: The camera slowly starts moving in the beginning and finishes slowly as well since this is more realistic to an actual rollercoaster
- Anticipation: The camera waits a few seconds before moving up the first big hill.

Old Version:
¯\_(ツ)_/¯